In terms of computer-aided creation, this work is probably one of the best I have ever made. The textures and the play of light seem to me of a high quality. I had been looking for a long time to achieve this kind of perfection in terms of the quality of the materials.
I use the Blender software to create my computer graphics. I must admit that it is an extremely powerful software which allows an immense amount of possibilities… My textures are programmed using a node system, a system that gives us the chance to explore surfaces and materials almost infinitely.
My creative process is very similar, from one work to another. I start by having fun creating shapes on a sheet of paper, using pencils. I draw a front view -anterior view-, and a side view. This sketch then gives me enough information to model my shapes using a computer and a graphic tablet.
Sketch with colored pencils and pastel…
The modeling process
Texturing with nodes
Some preparatory renderings…
A different lighting